5/10/26Less than 1 minute
1-View Geometry
Projective Transformation
- Homogeneous coordinates
- Perspective Projection Equations
Projective lines
and
Camera projection matrix
camera 3D coords to pixels
- 外参: 你把相机放在哪?镜头对着哪?(决定相机在世界中的位置和姿态)
- 内参: 你的相机镜头是什么样的?焦距是多少?(决定光线如何进入相机并落在传感器上)
Vanishing Points and Homography
Vanishing Points
Homography
Perspective Projection -> Homography
Computing intrinsics from vanishing points
Z=0
Perspective N Point Problem (PnP)
2-View and Multi-View Geometry
Structure from Motion (SfM)
Optical Flow
Lucas-Kanade Optical Flow
